26 Mar '17 21:03>8 edits
Originally posted by mghrn55umm ELO doesn't work like that. Why is Maggie Carlsen rated 2800? because he plays and maintains a 62.5% win to loss ratio over players of a similar rating (Metalicas win to loss ratio of 80% is greater than the worlds best Grandmaster but we wont go into that.) As it stands therefore Russ's system is based on a win to loss ratio among ones peers and this is not based on clan members individual ELO ratings contributing to an overall clan ELO rating. As Russ has pointed out there is therefore little incentive in playing lower rated clans.
How about if someone comes out and says that the explanation doesn't wash.
Hypothetical example.
Clan A plays 30 challenges against several equally rated clans.
And win half of them.
So their rating should be the same after the 30 challenges are complete.
In the mix, they also played 50 challenges against 3 "partners" called clans.
Even wit ...[text shortened]... skeptical about the ELO system stopping collusion in it's tracks.
Let's keep up the debate !!
For example anti metallica has an ELO of 632. What incentive is there for a 1400 rated clan like the Easy Riders to beat up on a 600 rated clan? Practically nill. However if they are offering challenges that others can win easily while bagging 10-18 points at little risk then clans are going to take it every time. You wanna keep the present system then be my guest cause we wont be handing over our crown as Kings of the Internet anytime soon.
All that needs to be done is to have an individuals clan games rated separately from other places like tournaments and the system will be sorted.