Without analyzing very deeply, I would just comment that it is the
quality of the development that is important, not the quantity, especially if you are considering a sacrifice as your notes suggest.
Black has several pieces developed, but they lack scope.
Even though white had not moved a piece for over 10 moves, they did have range if not coordination.
I suspect your overall plan was fine, but that you just missed something in the execution.
The game did remind me of a really nice game by GM Henrik Danielsen, where he nominally lagged in development but made up for it in initiative!
[Event "Petermännchen GM"]
[Site "?"]
[Date "1999.??.??"]
[EventDate "?"]
[Round "?"]
[Result "1-0"]
[White "Henrik Danielsen"]
[Black "Thomas Luther"]
[ECO "A03"]
[WhiteElo "?"]
[BlackElo "?"]
[PlyCount "45"]
1.f4 d5 2.Nf3 Bg4 3.e3 Nd7 4.h3 Bxf3 5.Qxf3 Ngf6 6. g4 e6
7. d3 Bb4+ 8. c3 Bd6 9.e4 dxe4 10. dxe4 e5 11. g5 Ng8 12. f5
h6 13.h4 Be7 14.Qh5 Nb6 15. Be3 Qd6 16.Na3 c6 17. Nc4 Nxc4
18. Bxc4 O-O-O 19. Rh2 Qc7 20. Bxf7 hxg5 21. Qxh8 Nh6 22. Qxg7
Ng4 23. f6 1-0